![]() The updated 9.1 KeyShot Network Monitor shows the type of rendering “nodes” available on the network, allowing KeyShot users on the Mac to take full advantage of GPU rendering on a KeyShot 9.1 “worker” machine. This capability allows them to select their preferred target render mode, either by inheriting the selection from the existing scene or specifying GPU or CPU Mode. Users of KeyShot 9 Network Rendering now have the added option of all available networked GPUs to power their rendering pipeline. KeyShot Network Rendering with GPU Support More information about using Name Templates can be seen here. Additionally, it allows easier file navigation in the render output folder when rendering jobs that contain multiple images. Custom Name Templates allows the use of filenames that match an organization’s naming convention or file structure. ![]() This provides the flexibility to automatically generate custom file names for the scene, with custom naming options that include the Revision, Scene Name, Active Camera, Current Date, and more. With Name Templates, KeyShot users now have precise control over the file name of the rendered image, animation, KeyShotXR, or Configurator. ![]() More information about using Unwrap UV is available here. KeyShot’s Unwrap UV shows a preview of the object, provides options for one-click Quick Unwrap, for simple, shelled objects, or Advanced Unwrap, for defining Seams, Charts, and Direction, with Position Charts to adjust the size, scale, and rotation of the UV map after the object has been unwrapped. Unwrap UV enables KeyShot users to generate UV maps, a 2D representation of a 3D surface, which allows textures or labels to be accurately wrapped on the object’s surface. Unwrap UV is a KeyShot Pro feature and the latest addition to the new KeyShot 9 Tools Menu. More details and examples of the new capabilities in KeyShot 9 are available at The entire list of features and improvements in KeyShot 9, along with information on how each feature works, is available in the KeyShot 9 What’s New Guide. KeyShot 9.1 Feature Highlights The following highlights the top features in KeyShot 9.1. KeyShot 9 introduces UV Unwrap to create maps to accurately apply textures and labels to objects. KeyShot 9.1 builds on these features with Unwrap UV to aid in the position and application of textures and labels, Name Templates to improve the filename options for render output workflow, and KeyShot Network Rendering with GPU support to scale up the rendering power to make use of all available networked graphics cards. With KeyShot 9, Luxion introduced real-time GPU ray tracing and AI denoise, RealCloth TM technology, and tools to streamline model and material import. This release continues with the focus in KeyShot 9 on flexibility and creative freedom with features that address workflow speed, material control, and render output. Via GrabCAD.Tustin, California, February 10th, 2020 – Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot®, the first real-time ray-tracing and global illumination program for 3D rendering and animation, today announced the release of KeyShot 9.1. If you haven’t already, download the free KeyShot plugins and try them today.īMW M3 Modeled in Rhino, rendered in KeyShot. ![]() Assembly-level appearance setting now maintained.Primary/secondary material color hierarchy maintained.Assembly features body order is now maintained.Layer order and all sub-layers, including all names, are maintained, just like the direct importer.All plugins are a free download, available on the KeyShot Plugins page and compatible with Windows 32/64bit operating systems with versions for both KeyShot 3 and KeyShot 4. You can also export to KeyShot’s native file format with all geometry, structure and colors included without having KeyShot installed. Here’s the breakdown for the updates to each plugin.īoth the Rhino and SolidWorks plugins have the KeyShot LiveLinking TM capability that allows you to transfer updates from the modeling software to KeyShot without losing any materials applied to your parts or setting applied to your scene. They’re small but important updates you will want to grab as they address capabilities which allow you to import geometry with all the information you need to continue your 3D rendering and animation crusade. Last week, the door to the top secret KeyShot development lab at Luxion headquarters was opened and, amidst the glow of stereoscopic screens and rendered light, out came new updates for our KeyShot SolidWorks and Rhino plugins.
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